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The MP-47 Pulse Cannon is an energy weapon that appears in Resistance 2.

Description[]

The Pulse Cannon is first introduced in San Francisco. The weapon's primary fire is a focused, long-range energy beam. Its secondary fire projects a short-range concussive blast capable of shredding weaker enemies.

The Pulse Cannon is one of the rarest and powerful weapon in the game, along with the L210 LAARK, Auger and Marksman. While the single most powerful weapon so far encountered in Resistance, but its slow rate of fire and accuracy make it a hard weapon to use. The Pulse Cannon is only usable in Multiplayer in the form of a Berserk.

Strategy[]

Campaign
Pulse Cannon

Using the Pulse Cannon against the Kraken in Resistance 2.

  • Pulse Cannons are usually found in areas just before a boss, in which they are often used specifically against the Kraken and The Swarm. The Pulse Cannon is also useful (but not really recommended) for dealing with more common enemies in large numbers, which kills normal enemies in one hit; however, it should only be used for killing normal enemies when they are a priority target.
  • The Pulse Cannon is useful when dealing with Titans. However, it is also risky due to its low rate of fire.
  • When picked up, and immediately after firing, the player can't switch weapons until it has charged up again, leaving them vulnerable.

Co-op
  • The Pulse Cannon can only be used by the Special Ops class, and they unlock it at level 12. It isn't a secondary weapon though, like the LAARK as it takes shape as a Berserk called Snake Eyes. This essentially means the Spec Ops has three weapons, and this Berserk should be equipped at all times.

Multiplayer
  • As with the cooperative way of using this weapon, the Pulse Cannon is available from the Snake Eyes Berserk. This can be unlocked at the same time as the L210 LAARK at level 15, but it can only be used by Chimera.

Intel[]

Originally designed by Dr. Howard Nash at Station Genesis, the weapon was engineered as a means of splitting rock with powerful beams of ion energy. During its engineered first live trial, a miscalculation on Nash's part caused a massive blast that injured 36 military contractors. The cannon was repurposed as an offensive weapon and green lit for active use in 1953.

The MP-47 fires a focused, long-distance energy beam with unparalleled stopping power. The secondary mode fires a powerful, short-range concussive blast capable of shredding most biological enemies.

To fire the energy beam, press . To fire a concussion blast, press .

Gallery[]

Trivia[]

MP-47 Pulse Cannon's unused reload animation.

  • The Pulse Cannon actually has the reload animation, but since the player cannot carry spare ammunition it goes unused.
  • Nathan Hale's psycokinetic blast obtained in Chicxulub is based on the Pulse Cannon's secondary fire.
  • When Resistance 2 was first released the Pulse Cannon in co-operative had two primary shots. This can still be used if the player deletes the games patches.
  • On the weapon it is possible to see Danger written, which emphasizes that this weapon really is very strong and destructive.
  • On the weapon it is possible to see three points vertically with different colors, the yellow one indicates that it is loading the shot, the orange one indicates that it is almost loaded, and the red one that keeps blinking means that it is ready to use, next to these three points there is a panel with a pointer that also works in the same way, being able to say that on the left side it is charging and the right side is already ready for use.
Weapons in Resistance 2
Human HE .44 Magnum · HVAP Wraith · Knife · L210 LAARK · L23 Fareye · M5A2 Folsom Carbine · Marksman · MP-47 · Rossmore 238 · V7 Splicer · XR-13 Bellock · XR-42 Phoenix
Chimera Auger · Brute Minigun · Bullseye · Bullseye Mark II
Grenades Air Fuel · Frag · Hedgehog · Spider · XR-87 Proximity Mine
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