- "That's too big to be a fury."
- ―Aaron Hawthorne at SRPA III[src]
The Kraken is a Chimeran strain that first appears in Resistance 2.
Description
- "Seal the shutters! Now! It's a Kraken!"
- ―Major Blake moments before a Kraken breaches SRPA 3's view plate.[src]
The Kraken is a large amphibious creature named after the legendary sea monsters of the same name. The creature has a gaping maw with jagged teeth, and four tentacles, each tipped with mechanical drills that can split into claws. It also belches out poisonous, rank breath.[1]
Resistance 2

The Kraken smashes into SRPA 3.
The Kraken serves as a boss enemy in the San Francisco level, where it attacks SRPA 3 and allowing Furies to enter the base. The Kraken is first seen bursting through the underwater view plate of Tac-Com. It later breaks into the Moon Pool and forcing Nathan Hale to separate from Echo Team. It confronted and attacked Hale in a submerged storage room before the Sentinel harmed it with a Pulse Cannon, forcing it to retreat. The Kraken would battled Hale again on a floating VTOL landing pad before finally meeting its end at Hale's hands.
Strategy
The Kraken is battled twice in a flooded storage room and at the landing pad.
Part 1
- Only the Pulse Cannon can harm the Kraken.
- Use the crates on the platform for cover to avoid the Kraken's breath attack.
- Only three direct hits into the Kraken's head with the Pulse Cannon will force it to retreat.
Part 2
- The player must defeat the Kraken by shooting it at least ten times with the Pulse Cannon. In high difficulties, however, it requires more than ten shots.
- The Kraken will immediately unleash a breath attack, but which allows the player to shoot its maw. It will retaliate with a series of jabs from its tentacles. Dodge its attacks by moving to the left or right while returning fire.
- After a few direct hits, the Kraken will retreat underwater. Keep an ear out for it to reemerge, as there is no telling from which side of the platform it is going to appear next.
- Attacking it again will cause the Kraken to disappear before reappearing from a distance. It will then dive into the water and speed toward the landing pad before attempting to swallow the player. Back away from the edge of the platform before launching a cannon blast in its mouth.
Resistance 3
Joseph Capelli and Fyodor Malikov encountered a deceased Kraken in Wrightsburg. Malikov theorized that the creature may have lost its way from deeper waters from swimming up the Mississippi River before dying from unknown circumstances, in which it had been left with a disemboweled midsection.
Gallery
Resistance 2
Resistance 3
Trivia
- The name Kraken is related to the mythical giant squid-like creature in Norse Mythology that was believed to terrorize and sink ships on the high seas.[2]
- The Kraken was originally going to be in Resistance: Fall of Man but was removed from the game for unknown reasons.
- The hints mention that the Pulse Cannon is very useful against Krakens, implies that they will be faced more than once through the game, although only a single Kraken is faced throughout the entirety of the game.
- The deceased Kraken that appears in Resistance 3 is much larger than the one that appears in Resistance 2, which could, or may not, indicate that the Kraken strain may be created in varying sizes.
References
- ^ Resistance 2 Signature Series Guide
- ^ Kraken on Wikipedia.
Enemies in Resistance 2 | |
---|---|
Chimera | Advanced Hybrid · Chameleon · Fury · Grim · Hybrid · Leaper · Leech · Ravager · Spinner · Steelhead · Titan |
Drones | Attack Drone · Hellfire Turret · Hunter Drone · Patrol Drone · Stalker |
Bosses | Daedalus · Kraken · Goliath · Leviathan · Marauder · Mother Spinner · The Swarm |