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Filling the Void is the second campaign level of Resistance: Retribution.

Synopsis

After securing Rotterdam, British and Maquis forces quickly drawn their plans in Operation Overstrike as Major Stephen Cartwright lead a task force in intercepting a Chimeran Earth Mover that is heading towards Luxembourg where Colonel Rachel Parker take the remainder of Second Squadron to Luxembourg. Raine Bouchard takes James Grayson and Colonel Roland Mallery on a special mission to investigate a new type of conversion center in Bonn, Germany. The group is separated, with Bouchard captured by the Chimera and being converted into the initial stages of the Chimeran conversion process. Grayson, however, is able to rescue her and destroying the Bonn facility in the process.

Walkthrough

Street Entrance

Waterfall Chamber

Underground Complex

Incubator Chamber

Intel Document Locations

Retribution

  • A Drain on Our Resources: In the first area, go to the room where the player has to walk over a board to get to the next room. After crossing over to the next room, jump back down. The intel can be found behind the player after landing.
  • Iron Horses: At the end of the second area, in the room where the player fights a Hammer, get to a platform that goes to the corner of the room where the player can jump down. The intel can be located here.
  • The Fallen Are Not Forgotten: In the third area, enter the large room with the elevator. Hit the switch that moves the center of the pillar, and unleashes another wave of enemies. After taking them out, the player can use the elevator here. But before doing so, head across the beam to the other platform on the right side, around the second elevator with a red circle around. The intel is found next to the corpse of a Maquis soldier.
  • Cold as Ice: In the last area, head down the hall to the end. To the left is the exit, but do not go through it yet. To the right, on the other side of the glass, is a white orb that can be destroyed with the Auger WS. It will explode and break the glass besides it, allowing the player to gain access to an area in which the intel is located.

Secrets of the Maquis

  • Frozen Assets: Not too far into the level, the player enters a room with many Chimeran Mines in it. Just around there, you should see a desk in front of a large safe. If you approach the safe's door (on the left), you can open it. The intel can be found inside this safe.
  • The Scorched Earth: Further on in the street section, the player needs to cross a bridge from one building to another. After entering the other building, the player should see a staircase and a dresser on the right. Climb onto this dresser and then climb onto the ledge. Shimmy over while hanging until you are able to climb up to a platform above. Here you will find the intel.
  • The Last Reich: Fight some Drones and a Hybrid, then cross another bridge to the next building. Hop out the window and there should be a Chimera gateway on your right. To your left, however, is a crawlspace in the corner. Enter and you will find the intel in a small safe in the secret room.
  • Mallery's Lunch: When you start the level, turn around. You should see the lift that was used during the cutscene. A console switch is on a column. Go behind the switch and you will find the intel there.
  • The Nights Go By: You will eventually enter a large chamber where you have to pull an underwater lever to raise the water level. Defeat the Sirens and then climb onto the platform where two Hybrids attack. Behind them is a gateway you can enter (only after activating the other gateway to progress to the next area). Inside you will find a body, as well as the intel lying next to it on the ground.
  • Bouchard's Necklace: To find this intel, you have to follow the same requirements as the Retribution Intel: Cold as Ice. To recap, in the first area of the game, after defeating some enemies, cross over to the other side of the room. To the left is the exit. Across from that is a glass window with an explosive device behind it. Use your Auger to hit it to blow up the glass. Inside this secret room you will find the Cold as Ice Intel. Further on in this room, is a silver gateway. Approach it and it opens. In here, you will find the intel.

Cloven Lore

  • Down the Volga: In the sewers, right before the last Leaper attack, stand near the Schrotflinte ammo pick-up. Look along this corridor for the small openings at the bottom of the walls. One on the left can be crawled through. The intel can be found on the other end.
  • Signs Below: At the start of the second stage, proceed forwards and some Drones should attack. To the left of the doorway, in the corner, is the intel.
  • Deep Images: In the third stage, locate the circular walkways around the tower in the center. Wait until you have taken two lifts up. After the second lift, turn left and the player will find this intel in the corner, just near a symbol on the wall.
  • Chew on This: In the fourth stage, in one corridor towards the end of the stage, a bunch of Boilers and a Titan will attack the player. Defeat them all. On the other side, instead of using the exit, search for another glass window with an explosive device behind it. Shoot through the wall with the Auger to create an opening to the secret room. The intel is found in a corner of this room.

Infected

  • Too Big to Carry: Right when the level begins, turn around. Go around the obstruction and on the other side is the intel.
  • We're Not Alone: At the beginning of the second stage of the level, turn around and search for the elevator. On Infected Mode, the switch is lit green and can be used. Take it down a little and look for a window on the left. Approach it and you can grab the intel.
  • Alien Erosion: In the second stage, after passing through the first door, the player will be at the bottom of a ramp. Several enemies will attack you from ahead. After defeating the enemies, go to the left towards the edge of this platform. The player should automatically hang over the edge. Drop down to the secret area below and the intel will be found on the ground.
  • Sirens or Furies: In the third stage, enter the chamber where the player must throw the underwater switch. Defeat the Sirens and then dive underwater. Look for the gateway at the very bottom and approach it. It will open. Pass through and enter another doorway to reach a tube. Swim down this tube and the player will eventually come to a dead Siren. Below its body is the intel.
  • Power of the Atom: You will eventually have to go underwater where you encounter two Sirens. Defeat them, then enter the little alcove on the left where they emerged from. Inside is a door that will open. Inside there is a hidden room where you can find the intel.

Transcript

Main article: Filling the void/Transcript

Gallery

Concept Art

Campaign Levels of Resistance: Retribution
Campaign The Guns of Rotterdam · Filling the Void · Scars Run Deep · Lost and Broken · Where Nightmares Live · Retribution Lost
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