Brawlers are a strain of Chimera that appears in Resistance 3. It has a hulking appearance and its movements are almost similar to a gorilla's, and are heavily armored. They are designed to serve as both anti-infantry and anti-armor.
Created sometime after the fall of the United States in 1953, Brawlers succeeded the phased out Titan strain, largely due to the lack of organized human resistance and limited number of human bodies available for conversion processes. Serving in Chimeran Death Squads, Brawlers were often utilized as an anti-infantry and anti-armor unit. Amongst the most feared units, Brawlers seemingly served as commanders of their units, with their physically imposing nature often causing resistance forces' morale to crumble, not unlike that of the Widowmaker.
Unlike its predecessor unit, Brawlers did not wield weaponry, instead relying on its brute force and cybernetic gauntlets that fired a barrage of air fuel grenades. Standing at roughly 20 feet tall and ruled by rage, the Brawlers are much more faster and deadlier. Surviving human communities who encountered such creatures noted an eerily similar body type to those of gorillas, with their behaviors largely imitating the animals due to its tendencies to pound its chest, and stand on all four limbs.
Aside from the air fuel gauntlets, Brawlers are noted to possess enormous strength, often overturning large debris such as wrecked cars, with at least one Brawler in Haven having destroyed a blockade single-handedly. Brawlers have also been known to smash the ground, creating a "shockwave" effect that often disorients its opponents, this allows both the Brawler and its supporting units to take advantage of the confusion and eliminate human forces. If hit by its charge the player will be knocked a few meters back and they will take about two seconds to regain control and get back up.
To accommodate for its sheer strength and size, the Brawler's accelerated metabolism far outstrips those of Chimeran troops. This leaves it dangerously vulnerable should its cooling apparatus be destroyed, with an increased number of heat-stacks located on its chest, wrist and shoulders. Should human forces successfully destroy all its heat-stacks, the Brawler would forcibly rip off its armor due to the sudden increased of its core temperature, exposing its chest-mounted heat-stack, and go into a berserker-like state. Should its final heat-stack is destroyed, the Brawler will eventually collapse due to the unchecked heat within its body.
The Brawler serves as a mini-boss in the levels it appears.
- Brawlers are very hard and strong enemies. Their melee attacks can easily kill the player in 3-4 hits, so try to keep as much distance between you and it as possible. They will charge you and follow you wherever you go, so retreating is pretty much impossible.
- The Atomisizer's secondary fire is enough to slow the brawler down, while the weapons main function can do a fair amount of damage to the brawler's cooling stacks. If on 2 player co-op, both players can throw an Atominizer secondary fire at the brawlers feet to hold it completely in place. This action will also damage it somewhat, on single and co-op. If the Well is placed in a good spot, it may even drag some of the Chimera into its gravity.
- The Magnum is a very useful weapon against the Brawler, as its secondary fire can significantly damage it, especially if it's upgraded.
- The Rossmore 239 Combat Shotgun is also quite effective, though because you have to be close for it to do the maximum damage, it is not recommended.
- The Deadeye and Marksman are also very effective, though it can be hard to aim while the Brawler charges and moves around.
- A Bullseye (upgraded or not) can be effective as its tag will help you defeat the Brawler, even when it moves fast. Though it may take a lot of ammunition.
- The Carbine is not recommended as Brawlers tend to keep moving, which causes the player to use up plenty of ammunition.
- The best weapon to use against the Brawler in most situations is the Wildfire, as it can take it down in about three or four hits and it automatically aims for you.
- Brawlers are usually accompanied by Hybrids or some other Chimeran strains in later levels (Such as the brawler at the post office while the brawler at the terraformer core accompanied with strains such as Steelheads and even a Ravager), so make sure to save some ammunition to kill those too. Also, running upstairs will not save you from a Brawler, as they can simply jump up or down to wherever you are. However, maintaining distance is critical when engaging these enemies.
- If you are hit by a Brawler, it will take about two seconds for you to get back up, and it will take a sizeable chunk out of your health.
- The air fuel grenades that they throw can also be very damaging, so make sure to stay far away.
- Never run into corners because if the Brawler knocks you down, you'll get up and will keep knocking you down until you die or at least if you find a way to escape.
- A Brawler is the final enemy Capelli kills in the game. It is killed when it hangs off the edge of the terraformer, and the player must shoot it off with the Magnum. This is very simple, as the Magnum has unlimited ammunition at this point.
|“|| This brutal creature stands roughly 20 feet tall, and approximately 30,000
pounds. It was developed by the Chimeran as an anti-infantry and anti-armor unit. Its
- The Brawler bears a resemblance to the War Grok, a creature in Ratchet & Clank Future: A Crack in Time.
- The "Zookeeper" medal is unlocked if the player fights a Brawler in Haven without receiving any damage.
- The trophy "Calm Under Pressure" is unlocked If the player manages to take out the post office Brawler in a time better than two minutes.
- The Brawler was conceptualized by principal artist Carlo Arellano and character artist Colin Thomas.
- ^ Resistance 3 Brawler Enemy Journal
- ^ a b Resistance 3 Haven Behind the Scenes - Community Day 2011 on YouTube