Resistance 3 Competitive abilities

Abilities are player modifications in Resistance 3's. Unlike berserks in its predecessor, Resistance 2, players will have multiple abilities (the number of which is speculated to be three) that are available after players makes specific amount of kill streaks. Berzerks have three levels, and are gained after killstreaks. Unlike other abilities, they are faction-specific. Some of the aforementioned abilities are listed below:



Auger: Requires a 6-kill streak. Grants an upgraded Auger to any faction.

Cloak: Requires a 3-kill streak. Grants a camouflage to Chimeran players only.

Mutate: Requires a 9-kill streak. Mutates the Chimeran player into a Ravager.

Heal Beacon: Currently unknown

Thermal Vision: Currently unknown. Presumably it is like Hybrid vision featured in Resistance 2.

Combat Armor: Requires a 9-kill streak

Allied Shield: Requires a 3-kill streak. Grants an energy "riot shield" to a Human player.

Unnamed ability: This ability lets players to taunt over dead enemies. It is also a pre-order bonus which comes with Nathan Hale's skin.

Doppelganger: Currently unknown. It creates many copies of the skin of the player which confuses enemies.

Dash: Currently unknown. Lets the player rush quickly.

Lightning Shield: Unknown. A lightning ring that surrounds the player. Any enemy attempting to melee the shielded player will suffer from a shock that takes away some of their health while the user does not take any.

Ammo Beacon: Unknown. Teammates who stand within the radius of the Beacon will receive unlimited ammo which includes no reloading until they have stepped out of the Beacon's range.