Berserks

Berserks are a gameplay feature in Resistance 2 multiplayer. Berserks are earned by completing objectives and getting XP. Once the Berserk's XP bar is full, you can activate the berserk which provide you with a special power or piece of equipment for a short time

Berserks will end if the player is killed, but the Berserk XP bar will only empty in proportion to the amount of time the berserk is used for or how much it has been used.

Advanced Radar (Level 1)
Adavanced Radar shows all nearby enemies on your minimap. This berserk also helps teammates as they can see enemies on their minimap when they are close to you.

This berserk is only available whilst playing as a Human.

Chimeran Rage (Level 1)
Chimeran Rage allows you to see enemy heat silhouettes through walls and objects, similar to aiming down Auger sights. Nearby teammates can also see enemies through walls and objects too.

This berserk is only available whilst playing as a Chimera.

Electrostatic Orb Burst (Level 1)
Electrostatic Orb Burst will shock nearby enemies and cause them damage, softening them up for the player or sometimes killing them outright. This is very similar to the secondary fire function of the Marksman rifle.

Prototype Ammo (Level 1)
Prototype Ammo will release packages of ammunition around the player when the berserk is activated. These packages will provide ammunition that has a damage modifier which means that each bullet will deal more damage. These packages can be picked up by teammates as well and therefore is a very useful berserk.

Adrenaline Boost (Level 3)
Adrenaline Boost allows the player to move much quicker whilst maintaining usual accuracy. It is useful for flanking opponents and running towards objectives.

Ring of Life (Level 4)
The Ring of Life berserk creates an aura around the player that will regnerate health much faster. Therefore this will give the player more health during a firefight. This berserk also affects teammates so is particularly useful while travelling and fighting in a group.

Overload (Level 8)
Overload is a berserk that will make the player explode upon reaching a certain proximity to an enemy player. This berserk will mean that the player will die, but is not counted as a suicide if the player explodes and kills an enemy. This berserk is useful to kill multiple enemies at once. The player will self-destruct after 30 seconds of the berserk being activated, regardless if an enemy is encountered. This will count as a suicide.

Invisibility (Level 12)
Invisibility camoflauges the player so that they are practically invisible whilst the berserk is active. The player will appear slightly blurred normally but the invisibility will be temporarily disabled while the player fires or sprints.

LAARK (Level 15)
This berserk unlocks the LAARK for use as the primary weapon. It allows one primary and one secondary shot of the LAARK rocket launcher. This berserk is very useful at killing multiple enemies.

This berserk is only available whilst playing as a Human.

Snake Eyes (Level 15)
The Snake Eyes berserk unlocks the Pulse Cannon as the primary weapon. It allows one primary and one secondary shot of the Pulse Cannon and, similar to the LAARK, is very useful at killing multiple targets.

This berserk is only available whilst playing as a Chimera.